The Team
Kevin Quinn
Role: Composer (Original Score and SFX)
As well as composing the soundtrack, Kevin was part of the quintet who sang on the Big Bunyan Ride song. Kevin also created the theme song for the quiz game series You Don't Know Jack, also developed in Chicago. He was the composer on other arcade games such as California Speed and NBA Hangtime. Outside of video games he was the lyricist on several songs for Disney sequels and composed the themes of the cartoons Recess, Bonkers and Goof Troop. |
Daniel Vincent Bigelow
Role: Cabinet Graphics
Daniel also made cabinet artwork for other arcade games made by Midway in Chicago and its California studio Atari Games, such as Mortal Kombat 4 (1997), NFL Blitz (1997), California Speed (1998) and War: Final Assault (1999). In 2006 he worked on six episodes of the Adult Swim cartoon Metalocalypse as a color stylist and props designer. Check out his website here! |
CarnEvil Design Team
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Programming
Samuel Christian Zehr
Role: Lead Game Code Programmer
In 1999, shortly after CarnEvil's release, Samuel Zehr was part of a team working on RIP Squad: Raids Against the Reich - an arcade rail shooter featuring 360° on-screen movement and a mounted gun - along with Samuel Crider, Jack Haeger and Scott Pikulski. Unfortunately the game was cancelled due to Midway deciding to focus on console gaming. The last thing he's credited on is Aliens: Extermination (2006) You can find out more about the cancelled RIP Squad : Raids Against the Reich here! |
Jason Blochowiak
Role: Programmer, SFX (Special Thanks)
Jason went to Midway after wanting to experience working for a larger company and there he helped out on the "tail end" of CarnEvil's production, his first time working on an arcade game. After this he worked on Arctic Thunder (2000) and Psi-Ops: The Mindgate Conspiracy (2004) before leaving Midway. Jason's early career had him living with John Carmack and Jay Wilbur, where he briefly worked for id and later worked with Apogee to help his company Argo Games develop the shareware fighting game Xenophage: Alien Bloodsport (1996), later released as freeware in 2006. |
Art
Jack E. Haeger
Role: Concept Ideas, Voice Acting (Umlaut, Tökkentäkker, the narrator & others), Motion Capture
We owe a lot of CarnEvil to Jack E. Haeger, of course, as it was based on a concept of his. Something of a veteran at Midway Games, Jack's previous work included the 'playmation' art for Trog! (1990), cabinet graphics for Revolution X (1994), which he produced, and game design for NHL Open 2 on 2 Challenge (1995), which Martin Martinez was also a part of. He also did art for more iconic Midway and Williams titles such as Sinistar (1982), Joust 2: Survival of the Fittest (1986), Narc (1988), Smash TV (1990), and Terminator 2: Judgement Day (1991), of which he was also a director. Jack appears as secret character in NBA Jam Tournament Edition (1994) by entering the initials JEH and the birthday July 13. |
Scott Pikulski
I built the 3D models on the game and helped design the characters. [CarnEvil] could be described as a cult classic.
Role: 3D Character Design, Voice Acting
Scott is a big fan of Dio, and even wrote DIO as his name on the High Scoreboard. Like many others on the CarnEvil team, he went on to work on the 2004 game Psi-Ops under its early name, ESPionage. His other recent works include the 2014 Aliens Armageddon arcade game. In 2012 he released an ebook on his early art titled The Art of the Draw, which can be purchased on itunes. Scott is now running his own company called DoozyStudios. |
Samuel Lewis Crider
Role: Background Movies - Direction and Animation (with Rowan Atalla)
After CarnEvil, Samuel worked for Midway in Chicago on many projects, particularly the Mortal Kombat series, on cinematics and effects. He also worked on Psi-Ops as part of the Studio Art Direction, and John Woo presents Stranglehold (2007) on Cinematics Production, which Jason Blochowiak and Martin Murphy also worked on. Samuel worked at NetherRealm Studios (what became of Midway's Chicago studio after their bankruptcy and buyout by Warner Bros) until 2020, when he left to teach computer graphics. He runs a blog called Museum of the Slightly Curious. |
Martin Murphy
Role: 3D Character Animation & Motion Capture
After CarnEvil Martin worked as a Product Development Director on several Mortal Kombat games, Studio Art Direction on Psi-Ops and he was Director of Art on John Woo Presents Stranglehold (2007), and also did some Motion Capture for it. He remained at Midway until its bankruptcy, eventually becoming Senior Producer. He is currently teaching at Ringling College of Art and Design in Florida, where he himself studied. He is also Independent Consultant at the company "Tokkentakker Productions", founded in 2009. It seems CarnEvil is still close to his heart even now. His instagram name is Tokkentakker, too. |
Rowan Atalla
Role: Background Movies - Direction and Animation (with Samuel Lewis Crider)
Rowan was Jason Blochowiak's business partner at their game company, Argo Games, where they made Xenophage: Alien Bloodsport (1996), and went on to work with him and many of the CarnEvil team again on Psi-Ops. He left Midway to work for Human Head Studios Inc. where he was the lead artist on Prey (2006). The artbook he co-authored on the game's art is now extremely rare. In 2007 he and Jason launched a new company with the former CEO of Human Head Studios named Big Rooster LLC. Sadly, it seems the company is now defunct, as their website is no longer available. He seems to currently be at Bethesda Softworks. |
Martin Martinez
Role: Texture Paintings, Voice Acting (Muertito, possibly others)
Martin Martinez (RIP) had previously worked on Revolution X (1994) and NHL Open 2 on 2 Challenge (1995) along with Jack E. Haeger. Though he may or may not have worked on NBA Jam Tournament Edition (1994) he appears as a secret character in the game. To play as him enter the initials MAM and the birthday August 7. After CarnEvil he seemingly moved on to Titus Software, where he tested games such as Kao the Kangaroo (2001) and Stunt GP (2001). He has sadly passed away, as mentioned by Gamesradar in 2018. |